|2018 Donations: $0
Yearly cost for this site: $71
I can't believe it's already 2018 - time seems to be flying by so fast. I posted an updated version of the TIE Fighter / TIE Interceptor file... it now includes a TIE Advanced (based loosely off of Sebastion Steel's bashkit of the old version). Despite the size of the new thumbnail, I haven't really changed the scale of the models.
The new-and-improved ATAT model is now available for download! Check it out on the Star Wars "Stafighter-scale" page.
This isn't really an update... more of an update tease. Head over to the "Starfighter scale" page and click the "Rebellion" link for a preview of a new-and-improved ATAT. The model is done, I just need to put the instructions together and clean up the file a bit.
Ooh, I'm on a roll! Clone Wars fans, I'm proud to present the Vulture Droid Starfighter - available now on the "Starfighter scale" page. A warning - the wings are a bit fidgety. You will definitely want to use tweezers. And take your time - wait for each piece to dry before starting on the next one.
OK, I'm finally ready to release the "something cool" I described in November. Head over to the Star Wars "starfighter scale" page... the model is prety lame, and the picture really doesn't do it justice, but I'm very happy with how the special base turned out. And the one I'm working on for "flying" models looks even cooler!
This is also not the "Something cool" I mentioned last month, but I added some vaporators to the Star Wars "Fighter Scale" page.
I'm planning on giving a make-over to the "maps & terrain" page and the "mercenary" page, just as I did with the other factions, but it's hard to get anything done over the holidays.
This is not the "Something cool" I mentioned last month, but I decided to re-organize how some of the models are presented on this site. The Star Wars "Fighter Scale" page now groups all models by era, instead of faction. Because you know... I can't leave well enough alone. Consider it a "special edition".
I also removed some out of date links and some old ads.
Working on something that I thnk might be cool... we'll see how it turns out. In the meantime, I posted a real simple model of some "alien trees" in the Star Wars Character-scale page. Why trees? I don't really know... I just figured I would give it a try.
Thank you all for your donations - all 2016 costs for the upkeep of this site have been payed for!
OMG - an update!
I am very pleased to announce a new model... (drum roll)... a newly re-designed, All Terrain Scout Transport on the Star Wars "Character Scale" page! I've been working on that thing on-and-off for what seems like forever, and I swear the model is cursed. Just as it was coming together, my hard drive crashed and I had to start over. Just as I was completing it, I realized that the old sketches I was basing it off were inacurate (please do NOT email me to let me know how badly I screwed up the torso bottom - I know it's not "movie-accurate"). Whatever. It's done now, and I think it looks pretty darn good on the gaming table. The head is meant to swivel around, so don't use any glue when putting in that last piece! :)
In other news, I have retired the "tokens and maps" sub-section under the "Star Wars Character Scale". I may or may not remake the content and put it in a different spot... I haven't quite decided yet.
Between work and house-hold chores and Assasin's Creed, it seems like I never have enough time to work on my models!
I received my first donation of the year ($7.50), which is always welcome, but it made me feel a bit guilty, so I posted an updated version of the Power Generators emplacement model on the "Star Wars Fighter Scale > Maps" page and an updated rules set. It's been 2 years since I've posted anything related to the rules, and I'm afraid it's not that much closer to a viable game. The big change is that I've decided to get rid of square grids altogether and go with some free-form terrain (like Warhammer). It was my intention to use the forums to promote playtesting of these rules, but it's a bit late at night and I'm tired... so maybe I'll create a forum thread later on.